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I've been meaning to start working on developing a couple of small single-mechanic minigames for my extremely nascent RPG, and when I saw that this weekend's Ludum Dare prompt was "harvest" I had the idea of building out the school fish tank as a teeny game all its own. All assets (except for sound, credited) and code were made by me over the course of the weekend, per the game jam's rules. It was my first, and even though there's still not a lot of "game" there to speak of, it was so fun seeing what I could pump out in such a condensed period of time!

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